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Our mission

Crafting Magic Through Play

Two People. One Creative vision.


Athyrma Games was founded on a simple belief: games can be more than something we play. They can create worlds, stories and experiences that stay with us.

Behind Athyrma Games are two creators with different strengths and one shared ambition — to build original experiences with imagination, personality and attention to detail.

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Our Philosophy

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Imagine. Create. Explore.

We believe in curiosity, originality and attention to detail. We want to create our own worlds rather than simply follow trends — and, above all, create games that make people feel something.

Start with imagination. Build with purpose. Create with passion.
 

What Comes Next

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Athyrma Games is only at the beginning.

There are new worlds to build, characters to discover and ideas waiting to take shape. We will continue experimenting, learning and creating — one project at a time.

The most exciting part is discovering where the next idea takes us.

The Team

Eldoria: The Four Kingdoms of Eldoria is a strategic fantasy board game by ATHYRMA Games, combining territory control, tactical battles, resource management and immersive gameplay. Designed for players who enjoy strategy board games, fantasy adventures and competitive tabletop experiences, Eldoria brings Orcs, Elves, Wizards and Humans together in an epic battle for control of the Mystic Land.
Eldoria: The Four Kingdoms of Eldoria is a strategic fantasy board game by ATHYRMA Games, combining territory control, tactical battles, resource management and immersive gameplay. Designed for players who enjoy strategy board games, fantasy adventures and competitive tabletop experiences, Eldoria brings Orcs, Elves, Wizards and Humans together in an epic battle for control of the Mystic Land.

George Papasavvas

The creator

Kyriakos Tsouloupas

As founder and creator, I shape each project from its first idea, developing concepts, worlds, stories, and the overall creative direction.

For me, game development is about more than mechanics or technology. It is about creating experiences that make people feel, explore, laugh, wonder, and connect. I believe that every game should have its own identity, a world that players want to discover, and a story that stays with them beyond the table.

With every project, my goal is to turn imagination into something tangible, creating games that bring people together and give them a world they can truly become part of.

As a multidisciplinary artist, I bring each project to life through illustration, graphic design, 3D modelling and animation, shaping characters, worlds, and the overall visual identity.

For me, visual design is about more than making a game look beautiful. It is about creating personality, atmosphere and emotion, giving players a glimpse of the world they are about to discover. Every detail, from the first sketch to the final artwork, contributes to making that world feel believable and alive.

With every project, my goal is to turn ideas into compelling visual experiences, creating distinctive worlds that capture the imagination and invite players to become part of them.

MULTIDISCIPLINARY ARTIST

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